New England FIRST University Day
"This interactive session will provide a selection of brainstorming tools to aid in the progression from game reveal to robot design. Learn how to define the highest purpose of what the team is trying to accomplish and then develop a solution-neutral robot design approach. The idea generation tools highlighted will include identifying and adapting existing (but unrelated) products or processes, imitating solutions found in nature, generating and actually applying wild and wacky ideas, optimizing team resources, and concept mapping to visually organize information."